Patch 19.8.2018
- Fixed a bug causing too many pigs to spawn for recruitment. Also fixed the colonist management screen not updating its page count.
- There are now separate 'remove zone' and 'cancel order'-buttons. - Dragging with RMB no longer cancels the current action and should cause colonists to get move commands. Dragging with RMB is also now the default option for the Mac build. - Panels now close when choosing an action (like mining).
- Added modding options to animate workshops.
- Wave are now affected by ambience setting.
- Music volume now affects the main menu.
- Other bug fixes.
- <i>Saving can still be buggy. Please report things that are not saved/loaded correctly.</i>
Files
Get Kubifaktorium [demo]
Kubifaktorium [demo]
Build and manage a colony, use automation, transport systems and explore different islands in Kubifaktorium. [Demo]
Status | In development |
Author | Kubifaktorium |
Genre | Strategy |
Tags | Automation, City Builder, Crafting, Economy, Kickstarter, Moddable, Relaxing |
More posts
- Updated demo!Jan 26, 2019
- Patch 1.9.2018 is live!Sep 01, 2018
- Autofarms and DepotsAug 24, 2018
- Demo 17.8.2018Aug 17, 2018
- Update #7: Logistics System and ZeppelinsAug 15, 2018
- Demo 14.8.2018Aug 14, 2018
- Patch 13.8.2018Aug 13, 2018
- Patch 12.8.2018Aug 12, 2018
- Patch 11.8.2018Aug 11, 2018
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