Patch 1.9.2018 is live!
- The shadow from the sun is now stronger and the sun moves according to the time of the day.
- The shadows from the clouds are now nicer and "morphing" over time.
- Refactored a lot of the UI code. Info panels now consist of multiple elements based on the selected object. Useful, for example, for a building that is a workshop and houses animals at the same time. - The items you get from mining something are now shown in the UI.
- Animals on rocks should now get thrown off.
- Made some smaller performance tweaks and added the option to turn off lights.
- Increased the time it takes to mine things, especially mountains.
- Numerous other fixes.
- <i>Saving can still be buggy. Please report things that are not saved/loaded correctly.</i>
Files
Get Kubifaktorium [demo]
Kubifaktorium [demo]
Build and manage a colony, use automation, transport systems and explore different islands in Kubifaktorium. [Demo]
Status | In development |
Author | Kubifaktorium |
Genre | Strategy |
Tags | Automation, City Builder, Crafting, Economy, Kickstarter, Moddable, Relaxing |
More posts
- Updated demo!Jan 26, 2019
- Autofarms and DepotsAug 24, 2018
- Patch 19.8.2018Aug 19, 2018
- Demo 17.8.2018Aug 17, 2018
- Update #7: Logistics System and ZeppelinsAug 15, 2018
- Demo 14.8.2018Aug 14, 2018
- Patch 13.8.2018Aug 13, 2018
- Patch 12.8.2018Aug 12, 2018
- Patch 11.8.2018Aug 11, 2018
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