View all by Kubifaktorium
Creator
Follow Kubifaktorium
Follow
Following Kubifaktorium
Following
Add To Collection
Collection
Devlog
Related games
Related
Kubifaktorium [demo]
←
Return to Kubifaktorium [demo]
Devlog
Updated demo!
January 26, 2019
by
Kubifaktorium
1
I've updated the demo to be technically on par with the current build. Obviously many features of the full game are missing, but you can play all 9 tutorial missions/scenes. If you want to support the...
Continue reading
Patch 1.9.2018 is live!
September 01, 2018
by
Kubifaktorium
1
- The shadow from the sun is now stronger and the sun moves according to the time of the day. - The shadows from the clouds are now nicer and "morphing" over time. - Refactored a lot of the UI code. I...
Continue reading
Autofarms and Depots
August 24, 2018
by
Kubifaktorium
4
Patch notes: - Added farms, inserters and depots to the game! - Added warnings/help to the stockpile and zeppelin panels that tell you their status in the logistics system. - The save files now contai...
Continue reading
Patch 19.8.2018
August 19, 2018
by
Kubifaktorium
- Fixed a bug causing too many pigs to spawn for recruitment. Also fixed the colonist management screen not updating its page count. - There are now separate 'remove zone' and 'cancel order'-buttons...
Continue reading
Demo 17.8.2018
August 17, 2018
by
Kubifaktorium
- Reworked the system responsible for loading/saving. It works a lot better now - as a side effect it is no longer compatible with old save files. - You can now load a saved game from the main menu. -...
Continue reading
Update #7: Logistics System and Zeppelins
August 15, 2018
by
Kubifaktorium
Good afternoon! Update number 7 adds the long-awaited logistics system. It allows you to link stockpiles and transport systems like trains and zeppelins. When a good is requested, the system will auto...
Continue reading
Demo 14.8.2018
August 14, 2018
by
Kubifaktorium
- You can now sort the colonists in the colonists overview. - Colonists now carry items to the nearest stockpiles. - Added the outpost bonfire which you can use to create remote outposts. - Some moddi...
Continue reading
Patch 13.8.2018
August 13, 2018
by
Kubifaktorium
- Removing farm zones now removes farm land. - Fixed a bug causing the game to freeze in the main menu. - Fixed a bug causing the game to occasionally freeze when generating a map. - Fixed the save ga...
Continue reading
Patch 12.8.2018
August 12, 2018
by
Kubifaktorium
In the course of the last days I was able to fix most of the bugs that were in the demo. Colonists getting stuck, items not getting processed or things behaving weirdly should, for the most part, be a...
Continue reading
Patch 11.8.2018
August 11, 2018
by
Kubifaktorium
- Expanded the things you can do and rebalanced the production tree. - Use the kiln to produce bricks, which enables further options. - Farms can now grow flowers. Also added donuts. :) - Fixed and re...
Continue reading
Patch 10.8.2018 released.
August 10, 2018
by
Kubifaktorium
I have uploaded a new version to itch.io, which fixes a majority of the issues that were reported so far. It also enables an automatic error collection service, which makes it more effective to find a...
Continue reading
Patch 9.8.2018 released.
August 09, 2018
by
Kubifaktorium
Patchnotes: - Added language support. - Added German localization. Jaja. - Added Space = pause & Escape = menu. - Added recipies to the kiln. - Added brightness setting. - Added scroll speed setting...
Continue reading